Sketch Together

Small workshops to learn design and prototyping tools.
One-on-one in person, the old-fashioned way.

Upcoming workshops

UI Animation Using Flinto and Sketch

• Reminder of basics of Sketch
• Creating a simple animation
• Mobile App walk through
• Article with images flow

Thursday, Nov 3rd
6:30 pm - 9:00 pm
Carbon, 55 Pacific Ave, San Francisco

Sketch App for Beginners

• Learning the basics of Sketch 3
• Some advanced Techniques
• Creating a simple flow
• Prototyping our flow

Thursday, Nov 10th
6:30 pm - 9:00 pm
55 Pacific Ave, San Francisco

Character Illustration

• Learning the basics of Illustrator
• Using simple shapes
• Creating our first character
• Adding some details and flair.

Tuesday, Nov 15th
6:30 pm - 9:00 pm
Carbon, 55 Pacific Ave, San Francisco

Coming soon

More workshops on UI animation, prototyping, and other design tools coming soon. Subscribe here if you want to stay in the know.

We’ll design with

Sketch 3

Sketch gives you the power, flexibility and speed you always wanted in a lightweight and easy-to-use package. Finally you can focus on what you do best: Design.

We’ll animate with


Principle makes it easy to create animated and interactive user interface designs. Great for Multi-screen app, or new interactions and animations.

We’ll animate with


Flinto lets designers quickly make interactive prototypes of their mobile, desktop, or web apps.with custom animations, gestures, and Sketch import

You have questions. I have answers.

What is this all about?

These are workshops for anyone interested in mobile design, UI/UX, wireframing, prototyping, and illustration. We'll be learning tools like Sketch 3, Marvel App, Flinto, Illustrator, and others.

At the end of each workshop we’ll have a small project ready.

What do I need?

Bring your laptop. It needs to be a MacBook or Windows running OS X virtual environment. Each workshop will require different software or tools to be installed but most of them will require Sketch 3.

Also, feel free to BYOB (bring your own beer).

Who is this for?

Beginner to intermediate levels are welcome. You don't need to be a designer to learn how to use these tools. If you're a developer or a product manager that wants to learn how to turn your ideas or wireframes into a reality, this is the workshop for you.
Just bring a positive attitude and we’re good.

Hola, I'm Pablo Stanley.
Your mentor.

I'm a San Francisco-based product designer working in a health care startup called Carbon.

I love solving design puzzles, drawing silly illustrations, and doodling characters. I have a comic series called The Design Team, you might like it. I also spend time composing geeky music, nerding out on typography, munching on veggie burgers, and writing punny comics.

Mentoring is one of my new-found passions. By teaching you what I know about the craft of design, we will be learning new things together. I have enjoyed the experience of teaching courses online and now I'm excited to have a face-to-face dynamic through live workshops. You know, the old-fashioned way.

I am really looking forward to creating awesome stuff with you.